The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Free Source Code
Although this Unity Asset is typically a paid asset, it is currently available for free download. It’s important to note that this offer is intended strictly for educational purposes or for testing the product before making a purchase, and it should not be utilized for commercial activities
UNITY ASSET STORE LİNK: LINK
AAA E-Sports Bicycle Physics Asset built to work in new generation games. Develop High Fidelity Bicycling Games at par with some of the Triple A titles. Based on the foundation of Unity Joint Physics and DOTS/Jobs, different kinds of bicycles can be easily ridden while maintain high performance.
Pipelines Supported: Standard, HDRP, URP and SRP.
Platforms Supported: PC / Gamepad / Android and iOS.
Please check out the forum page for the latest developments (Active Ragdoll Mechanics) and discussion related to this asset.
DOWNLOAD LINK: LINK