Realistic Sniper and Ballistics System (RSB) is a toolset that provides realistic bullet trajectories, ballistic simulations, first-person sniper controller, bullet time effects and much more!
Unity Free Source Code
Although this Unity Asset is typically a paid asset, it is currently available for free download. It’s important to note that this offer is intended strictly for educational purposes or for testing the product before making a purchase, and it should not be utilized for commercial activities
UNITY ASSET STORE LİNK: LINK
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Realistic Sniper and Ballistics System (RSB) is a toolset to create any type of shooter game—specifically a sniper game—that includes realistic ballistics simulation.
Create realistic bullet/ballistic trajectories, bullet time effects, dynamic scope systems, penetration & ricochet and much more, right out of the box.
RSB is not a template for a single genre, it can be used in first-person, third-person or any kind of game that requires realistic bullet simulation. That being said, RSB also provides you with game-ready first-person controller with headbob, gunsway, holding breath sway as well as a simple bolt-action weapon controller.
Almost all the systems in RSB are decoupled from each other, with an event system that makes it possible to integrate RSB into your own projects and only use those parts that are really needed! Thus, RSB can easily be used with your already existing players or other shooter assets.
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