The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Free Source Code
Although this Unity Asset is typically a paid asset, it is currently available for free download. It’s important to note that this offer is intended strictly for educational purposes or for testing the product before making a purchase, and it should not be utilized for commercial activities
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○ Overview
Highly optimized and customizable skybox shaders fit for low poly style games, built with Amplify Shader Editor for Console, Mobile, and VR, with perspective and orthographic camera support. Customize your skies with 3 color gradient background, sky pattern overlays, animated clouds, sun-lit clouds, sun and moon, twinkling stars, Unity’s built-in fog, and high-quality textures even at 4K gaming.
○ Compatibility
Polyverse Skies supports the following Render Pipelines:
Polyverse Skies has integration with the following 3rd party tools:
✓ Amplify Shader Editor – Full shader editing support
○ Features
✓ Generate a prebaked cubemap from the scene skybox | NEW
✓ Generate a cubemap with custom made clouds meshes | NEW
✓ Amplify Shader Editor graph included
✓ Basic Time Of Day via Day-Night material interpolation
✓ Highly customizable skybox shaders
✓ Console, Mobile, and VR-optimized shaders
✓ Feature toggles for easier usage and performance
✓ Perspective and Orthographic camera support
✓ Unity’s Built-in Fog support
✓ Zero global shader keywords used(2019.1+)
✓ Ready-made presets included
✓ Sky, Horizon, and Ground colors support
✓ Horizon height and smoothness adjustment
✓ 3 Pattern overlay cubemaps at 2K resolution
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