MegaShapes is the most advanced Spline system on the Asset Store, allowing you to Loft complex objects with layer based options as well as supporting the import of Splines from Max, Maya and Blender
Unity Free Source Code
Although this Unity Asset is typically a paid asset, it is currently available for free download. It’s important to note that this offer is intended strictly for educational purposes or for testing the product before making a purchase, and it should not be utilized for commercial activities
UNITY ASSET STORE LİNK: LINK
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
We’ve all seen games with beautiful rolling backgrounds – now you can have them too!
Making a racing game? No problem with Mega-Shapes. Draw a spline for the road, draw a cross section and then loft a road. Want more detail? Then loft a barrier and it will automatically conform to the road surface. Slide the barriers in or out, scale them, twist them – your imagination’s the only limit! Use the powerful rail clone feature to repeat and position sets of objects along your path, like fences, power-lines, trees, etc! You can even have your lofts conform to terrains or any mesh under them, and now you can carve your lofts directly into terrains to get a perfect blend from your loft creation to your game terrain.
MegaShapes also gives you a scatter system that will take any objects you choose and scatter them along your road and have them automatically conform to the existing mesh’s surface.
DOWNLOAD LINK: LINK