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Dynamic Radial Masks – FREE ASSET

Dynamic Radial Masks is a shader extension for Unity, calculating world space 3D spherical projections in a variate of forms and shapes directly inside shader. Calculated result is a mask, simple gray-scale value in the “float” format. This mask inside shader can be used for interpolating one shader value into another, for vertex displacement, discarding mesh fragments, creating hit and impact, ripple, sonar, force field, shockwave and many other effects. Promotion video demonstrates just several use cases, do not be limited by those ideas only.

Unity Free Source Code

Although this Unity Asset is typically a paid asset, it is currently available for free download. It’s important to note that this offer is intended strictly for educational purposes or for testing the product before making a purchase, and it should not be utilized for commercial activities

UNITY ASSET STORE LİNK: LINK

Dynamic Radial Masks is a collection of predefined methods ready to be implemented into hand written shaders, or into Unity Shader Graph and Amplify Shader Editor using just one node.

All render pipelines are supported.

Before purchasing, check documentation for better understanding how tool works.

Asset is already included in the Amazing Shaders Bundle.

DOWNLOAD LINK: LINK