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Dlib FaceLandmark Detector – FREE ASSET

DlibFaceLandmarkDetector can Object Detection and Shape Prediction using Dlib C++ Library.

Unity Free Source Code

Although this Unity Asset is typically a paid asset, it is currently available for free download. It’s important to note that this offer is intended strictly for educational purposes or for testing the product before making a purchase, and it should not be utilized for commercial activities

UNITY ASSET STORE LİNK: LINK

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.

Works with Unity Cloud Build

ChromeOS support

iOS & Android support

Windows10 UWP support

WebGL support

Win & Mac & Linux Standalone support

Preview support in the Editor

DlibFaceLandmarkDetector can ObjectDetection and ShapePrediction using Dlib19.7 C++ Library.

Official Site | ExampleCode | Android Demo WebGL Demo | Tutorial & Demo Video | Forum | API Reference

Features:

– You can detect frontal human faces and face landmark (68 points, 17points, 6points) in Texture2DWebCamTexture and Image byte array. In addition, You can detect a different objects by changing trained data file.

– ObjectDetector is made using the now classic Histogram of Oriented Gradients (HOG) feature combined with a linear classifier, an image pyramid, and sliding window detection scheme. You can train your own detector in addition to human faces detector. If you want to train your own detector, please refer to this page.

– ShapePredictor is created by using dlib’s implementation of the paper(One Millisecond Face Alignment with an Ensemble of Regression Trees by Vahid Kazemi and Josephine Sullivan, CVPR 2014). You can train your own models in addition to human face landmark model using dlib’s machine learning tools. If you want to train your own models, please refer to this page.

DOWNLOAD LINK: LINK