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BulletPro – 2D Projectile Workspace – FREE ASSET

BulletPro is the new default solution when your 2D game contains “something that shoots”. It has a full workspace for fine-tuning the movement, appearance and behaviour of your bullets.

Unity Free Source Code

Although this Unity Asset is typically a paid asset, it is currently available for free download. It’s important to note that this offer is intended strictly for educational purposes or for testing the product before making a purchase, and it should not be utilized for commercial activities

UNITY ASSET STORE LİNK: LINK

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.

BulletPro is the new default solution when your 2D game contains “something that shoots”.

It provides you with a full dedicated workspace for tweaking the movement, appearance and behaviour of your bullets, and all of this is accessible in real time.

Endless design space:

Your pattern possibilities will be limitless thanks to parametric profiles, which offer the same workflow as the most popular postprocessing and VFX tools. All parameters are easy to find, randomize, link to one another or to game difficulty. You can even create your own parameters!

An optimized solution that takes cares of all technical aspects:

– GPU-based collisions

– Custom tag system

– Flexible pooling system

– VFX and SFX handler

– Composite colliders for custom shapes

All of this allows up to 1000-2000 bullets on screen and is fully mobile-friendly.

Full documentation for free:

The package comes with its full source code, full user manual, two quickstart guides and an Online Script Reference in case you want to extend BulletPro with your own code.

If you’re curious, all these documents are available for free so that you get an idea of how BulletPro works:

DOWNLOAD LINK: LINK