2023 february : Refactoring All Codes (fully commented C# code) Hyper Casual Game – “Boom Boom Rocket”
Unity Free Source Code
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UNITY ASSET STORE LİNK: LINK
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
2023 february : Refactoring All Codes (fully commented C# code)
Hyper Casual Game – “Boom Boom Rocket”
How to play :
– The rocket continues to rotate.
– When you touch the screen, the rocket proceeds in the direction the rocket was headed at the moment you touched it.
– When it hits black obstacles, it explodes.
– When you eat the sparkling items that randomly appears on the stage, it can fly quickly. So you should find them and eat ’em up.
– It is not affected by the obstacle while flying & eating the items. When you feel like there is no way to go, look for some items.
– Be careful when you pass the floor with arrows. The rocket will slide in the direction of the arrow.
Key features:
– Simple one touch game
– Addictive and endless fun game-play.
– 2D Flat design.
– Clean and well organized C# code.
– No using light, Very good performance.
– Ready to publish, web, desktop and mobile optimized
DOWNLOAD LINK: LINK