Make high quality VR games easily with a polished automatic hand posing system and customizable interaction tools.
Unity Free Source Code
Although this Unity Asset is typically a paid asset, it is currently available for free download. It’s important to note that this offer is intended strictly for educational purposes or for testing the product before making a purchase, and it should not be utilized for commercial activities
UNITY ASSET STORE LİNK: LINK
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Auto Hand is a High-Quality physics interaction system that is designed to be user-friendly and highly customizable. Auto Hand includes online documentation and a setup wizard with quality options to assure the best quality based on your project’s constraints
Auto Hand includes an automatic pose generation system that will configure a hand’s shape on grab. Works well with all primitive colliders and mesh colliders!
Comes with a fully loaded movement controller that includes smooth movement, teleporting, climbing, static head collision guard systems.
VR physics interaction includes options such as weight, collision, two-handed grabbing, pull-apart breaking events, high-quality throwing, distance grabbing. Physics-based gadgets, levers, sliders, doors, wheel, dial, and buttons examples. Auto Hand makes robust use of Unity Events and Tooltip documentation, making it a powerful and user-friendly tool.
Supports Unity 2019.4 -> 2023+
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✅ Very User Friendly
✅ Extremely Customizable
✅ Unity Events
✅ Setup Wizard
✅ Documentation, Tooltips, and Commented Code
✅ No Hidden Code
✅ Low-Performance Impact
???? Can be applied to any rigged hand model with any number of fingers
???? Will connect to any VR controller/input framework with ease
???? Unity XR, OpenXR, SteamVR, and Oculus Integration example packages
???? Includes customizable code base with robust use of events and polymorphism
⭐ Full-body Support through Rootmotion FinalIK
⭐ Quest Hand Tracking Demo Included
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Features:
– Major Quality and Performance Update!
– Includes Rootmotion FinalIK Demo
– Editor Pose Tool for easy custom pose designing
DOWNLOAD LINK: LINK