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Auto Hand – VR Interaction – FREE ASSET

Make high quality VR games easily with a polished automatic hand posing system and customizable interaction tools.

Unity Free Source Code

Although this Unity Asset is typically a paid asset, it is currently available for free download. It’s important to note that this offer is intended strictly for educational purposes or for testing the product before making a purchase, and it should not be utilized for commercial activities

UNITY ASSET STORE LİNK: LINK

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.

Auto Hand is a High-Quality physics interaction system that is designed to be user-friendly and highly customizable. Auto Hand includes online documentation and a setup wizard with quality options to assure the best quality based on your project’s constraints

Auto Hand includes an automatic pose generation system that will configure a hand’s shape on grab. Works well with all primitive colliders and mesh colliders!

Comes with a fully loaded movement controller that includes smooth movement, teleporting, climbing, static head collision guard systems.

VR physics interaction includes options such as weight, collision, two-handed grabbing, pull-apart breaking events, high-quality throwing, distance grabbing. Physics-based gadgets, levers, sliders, doors, wheel, dial, and buttons examples. Auto Hand makes robust use of Unity Events and Tooltip documentation, making it a powerful and user-friendly tool.

Supports Unity 2019.4 -> 2023+

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✅ Very User Friendly

✅ Extremely Customizable

✅ Unity Events

✅ Setup Wizard

✅ Documentation, Tooltips, and Commented Code

✅ No Hidden Code

✅ Low-Performance Impact

???? Can be applied to any rigged hand model with any number of fingers

???? Will connect to any VR controller/input framework with ease

???? Unity XR, OpenXR, SteamVR, and Oculus Integration example packages

???? Includes customizable code base with robust use of events and polymorphism

⭐ Full-body Support through Rootmotion FinalIK

⭐ Quest Hand Tracking Demo Included

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Features:

– Major Quality and Performance Update!

– Includes Rootmotion FinalIK Demo

– Editor Pose Tool for easy custom pose designing

DOWNLOAD LINK: LINK