The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Free Source Code
Although this Unity Asset is typically a paid asset, it is currently available for free download. It’s important to note that this offer is intended strictly for educational purposes or for testing the product before making a purchase, and it should not be utilized for commercial activities
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Tweakable shader with wearing and colors only available in HDRP and URP. Tileable house materials not as worn looking in built-in render pipeline, and some clean/worn materials look the same due to built-in render pipeline not supporting multimask shader.
High detailed atmospheric modular house.
Super fast and easy to customize. Change your house from new and clean to old and worn with a single click. Build houses without the hassle of searching and drag & dropping prefabs into scene. Prefab swapper script lets you change between prefabs quickly and effectively.
PREVIEW VIDEO | MODULARITY VIDEO
Built-in, URP and HDRP supported.
Screenshots from HDRP unless stated otherwise.
Features:
– Modular walls, floors, ceiling, roof, porch, kitchen cabinets and more.
– Interior props.
– Modular prefabs work with grid snapping.
– Prefab swapper script for modular prefabs.
– Material swapper tool.
– More than 600 objects included.
– Clean and worn textures/materials for all objects.
– Most textures are 2k, but vary from 512 to 4k depending on the asset.
– BaseColor, MaskMap, Normal (and Emissive) textures included for most assets, plus some additional Multimask textures for tileable materials that use a custom shader.
– Main house materials are tweakable; more or less worn look. (Shader available only in HDRP and URP, not in Built-in render pipeline.)
– Paint color can be changed for main house materials. (Shader available in HDRP and URP, not in Built-in RP.)
– Openable drawers, cabinets, doors and windows.
– Night demo scene. (Old and worn look)
– Day demo scene. (New and clean look)
– Approximately 1.1 million triangles in demo scene. (With disabled realtime lights and no occlusion culling)
– Optimized lightning for games.
– Light optimization script.
– Note: Built-in render pipeline tileable house materials not as worn looking as in HDRP/URP and some clean/worn materials look the same due to built-in render pipeline not supporting multimask shader.
DOWNLOAD LINK: LINK